Skip to content

Arp

Arpeggiate held notes

Arp parameters

When to use it

Place Arp after a chord or held-note source to cycle through held pitches with configurable pattern, rate, and gate.

INFO

Requires clock (internal or external) when sync is enabled.

Parameters

ParameterRangeWhat it does
Bypass0 – 1When on, the device is disabled and MIDI passes through unchanged.
Rate0 – 6Clock division for each step — how fast the pattern advances.
Gate10 – 200Note length as a percentage of the step (10–200%).
Chord-2 – 2Adds parallel notes above each held pitch (−2 to +2 diatonic steps).
Octave-5 – 5Shifts the arpeggio pitch range by octaves (−5 to +5).
Repeat0 – 16How many times the arpeggio pattern cycles (0 = until release).
Re-Trig0 – 9Restarts the arpeggio pattern on this clock division or on each new note.
Sync0 – 1When on, rate follows MIDI clock; when off, uses async milliseconds.
Style0 – 17Arpeggio order and articulation pattern across held notes.
Async Rate50 – 1000Step period in milliseconds when sync is off (50–1000 ms).

Parameter values

Bypass

ValueNameMeaning
0OffDevice is active and processes MIDI.
1OnDevice is bypassed; messages pass through unchanged.

Rate

ValueNameMeaning
01/1One note per bar (quarter-note grid).
11/2Half-note steps.
21/4Quarter-note steps.
31/8Eighth-note steps.
41/16Sixteenth-note steps.
51/32Thirty-second-note steps.
61/64Sixty-fourth-note steps.

Re-Trig

ValueNameMeaning
0OffPattern runs once per held chord.
1NoteRestart pattern on every new note.
28 barsRestart every 8 bars.
34 barsRestart every 4 bars.
42 barsRestart every 2 bars.
51 barRestart every bar.
61/2Restart every half note.
71/4Restart every quarter note.
81/8Restart every eighth note.
91/16Restart every sixteenth note.

Sync

ValueNameMeaning
0FreeUse async time (ms) instead of clock divisions.
1SyncedStep rate follows MIDI clock divisions.

Style

ValueNameMeaning
0UpLowest to highest note, repeating.
1DownHighest to lowest note, repeating.
2Up-DownAscend then descend without repeating endpoints.
3Down-UpDescend then ascend without repeating endpoints.
4Up & DownAscend and descend, repeating top and bottom.
5Down & UpDescend and ascend, repeating top and bottom.
6ConvergeOutside notes move inward.
7DivergeInside notes move outward.
8Conv-DivConverge then diverge.
9Pinky UpStart from lowest, pinky-finger pattern up.
10Pinky Up-DownPinky up pattern with return.
11Thumb UpStart from highest, thumb-finger pattern down.
12Thumb Up-DownThumb up pattern with return.
13OrderOrder notes were played.
14Velocity UpSort by velocity, ascending.
15Velocity DownSort by velocity, descending.
16Chord TriggerAll notes together each step.
17RandomRandom order each cycle.